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OOC Game Info IC Game Info Characters Setting Submit Your Dates Mod Plurk Discord Chat |
Trash Squad - ROMANTIC GETAWAY
Feb. 22nd, 2018 11:47 pm
After you are eliminated by whatever means, you black out, and wake up... on a tropical island? It's beautiful and sunny, palm trees wave in the breeze, and the water laps up on the pristine beach in gentle waves. Much more relaxing than being locked up inside that school. Maybe you actually got the better deal here.
...At least, it might seem that way until it becomes obvious that there doesn't appear to be much here other than palm trees and ocean. There is a small, free-standing hut with running water, which contains a single bathroom and a shower, and an attached tiny shed which has boxes of canned and vaccum-sealed food. That's about it.
There are also televisions mounted on some of the palm trees, showing the game continuing in the school, despite the fact that there doesn't appear to be any way they're getting power... weird. There's also no way to turn them off or change the channel.
But hey! Looks like you also have a bag with camping supplies! A tent, a sleeping bag, a cast-iron pan, some matches, and a couple other items of your choosing. Or, actually... it looks like you have one set of supplies per two people who arrive. Good luck! It gets cold at night.
Ultimate Talents
Feb. 10th, 2018 09:21 pmWhen characters enter Nope's Peak, they will have a title of "Ultimate" something, reflecting their amazingly good skills in that area. Better than any other high school student! (Within the realm of natural human ability.)
This does not have to be a skill they have canonically; you can give them whatever title you want, and they will have those skills when they show up.
If you are a Danganronpa character, you can keep your same title or pick a new one! Up to you. Ditto if you're returning from original Nope's Peak.
Comment here with your choice:
This does not have to be a skill they have canonically; you can give them whatever title you want, and they will have those skills when they show up.
If you are a Danganronpa character, you can keep your same title or pick a new one! Up to you. Ditto if you're returning from original Nope's Peak.
Comment here with your choice:
Powercap/Items
Characters are powercapped to mundane human levels, unless the use of their powers is for ~romantic~ purposes, in which case they will mysteriously work. The definition of 'romantic' can be as flexible as you like as long as it doesn't extend to anything useful like breaking down doors or escaping.
You can arrive with one personal item, though if it was magical all magic properties are similarly powercapped. If it's too large to have been on your person when you arrived it's in your dorm room.
Activity/Drops
Every week you should, at a minimum:
- Thread your date
- Fill out your hot or nots
- If you're up for elimination, show up for at least some time in the elimination period.
If you will genuinely not be available for something one week, let Vector know ahead of time we can work something out. If you don't want to play anymore at all, please comment to the drop post! Please don't make anyone harass you or idle you.
If characters are dropped/idled, they will be ‘disqualified’, and either have been sent home, put into limbo until endgame, or sent to the elimination getaway (if you’re still interested in threading that).
If something comes up and someone doesn't fill out their hot or nots, all their votes for that week will count as "NO OPINION". Their date rating will be set at mod discretion. Please do your best to not have this happen!
Date mechanics
Each week, players will submit their character's rating for everyone in the game - HOT, NOT, or NO OPINION. These ratings will then be used to match characters for dates.
- HOT-HOT pairings have priority.
- If there is no available HOT-HOT date for a character, HOT-NO OPINION matches will be made.
- NO OPINION-NO OPINION, HOT-NOT, NO OPINION-NOT, and NOT-NOT will not form matches.
Characters who do not have an assigned date are up for potential elimination. Immediately after dates are assigned, the list of elimination candidates will go up. Everyone in the game votes to eliminate, and the top two voted characters will be removed from the game and sent to a romantic getaway to try and get a little better at dating.
Characters who do have a date will also be assigned a date location! They will have one week to thread it out. Along with their hot or nots for the next week, each player will submit a rating of their character's opinion of the date from 1-10. Each character has a score which is the accumulation of the ratings they've gotten on all of their dates; however they can only get points from a character once. Characters can date the same person more than once, but the second time on will not affect their score. For this reason, we will try to match people who haven't been on a date together yet, but you may still be matched a second time if there are no other options (since at least you're safe from elimination that way).
Note that the ratings are an OOC assessment of your character's real feelings. ICly, your characters will not be aware of the rating/matching system, and will be paired/scored based on ~apparent chemistry~.
The game will end after six possible dates, regardless of how many characters are left in the game.
Private posts
Players are responsible for making private posts in characters' journals for both official dates and any unofficial dates (i.e., any other private conversations you want to have). Posts should be made with access filters including the characters in question plus
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Schedule
The game will run for seven weeks, from 2/15 to approximately 4/5.
Thursday
- Your rating of the previous week's date and your hot-or-nots for the next week's date must be in by Thursday, 6pm PST.
- Date assignments will be out by approximately 9pm PST, and you can start threading your date together in private at any point.
- A post will also go up around that time with the list of dateless people eligible to be voted out in elimination.
Sunday
- Elimination votes are due by Sunday, 10am PST
- The week's mingle event will go up shortly after.
Dates ICly happen sometime on elimination day, although they can be threaded all week.
IC Game Info
Feb. 9th, 2018 11:41 pmThis information is available ICly on characters' tablets:
The game cycle will proceed as follows:
Mingle day:
- An event will happen for everyone to have fun all together! You never know where you might find love, so get to know everyone.
Elimination day:
- People will be assigned dates based on their apparent chemistry.
- Those without a date will be up for elimination from the game, and characters must cast a vote among them. The top two voted candidates will be removed from the game and sent on a romantic getaway together. Don't worry, they'll be totally fine.
- Dates can happen at any time this day. You will gain a score between 1-10 points depending on how well your date goes! However, if you go on a date with the same person a second time, you won't get any points.
There will be six elimination days, and your score from each date will be accumulated, along with a final bonus event, to form your final score!
Anyone still in the game at the end will get the base prize: the ability to travel between two (2) universes of their choice at will! The top three scorers will also get fabulous grand prizes!
[Characters' tablets outline their prizes here. Guidelines are: 1st prize: 1 million dollars, 2nd prize: 250 thousand dollars, 3rd prize 100 thousand dollars, or equivalent currency, or item(s) of equivalent personal value to your character if they don't care about money. Your choice.]
And yes, you will all get to go home at the end. Calm down.
1. NO VIOLENCE. No killing anyone. This is a time for romance to bloom!!
a. Unless it's kinky violence; that's okay. But consent is important.
2. It's totally okay to go on unofficial dates. You won't get any points, but maybe you'll win some hearts?
3. No interfering with other people's official dates. Privacy is important to build intimacy!
4. New rules may be added as necessary.
[The tablets contain brief profiles of all characters in the game - names, photos, and Ultimate talents - as well as their current score!]
Gameplay
The game cycle will proceed as follows:
Mingle day:
- An event will happen for everyone to have fun all together! You never know where you might find love, so get to know everyone.
Elimination day:
- People will be assigned dates based on their apparent chemistry.
- Those without a date will be up for elimination from the game, and characters must cast a vote among them. The top two voted candidates will be removed from the game and sent on a romantic getaway together. Don't worry, they'll be totally fine.
- Dates can happen at any time this day. You will gain a score between 1-10 points depending on how well your date goes! However, if you go on a date with the same person a second time, you won't get any points.
There will be six elimination days, and your score from each date will be accumulated, along with a final bonus event, to form your final score!
Anyone still in the game at the end will get the base prize: the ability to travel between two (2) universes of their choice at will! The top three scorers will also get fabulous grand prizes!
[Characters' tablets outline their prizes here. Guidelines are: 1st prize: 1 million dollars, 2nd prize: 250 thousand dollars, 3rd prize 100 thousand dollars, or equivalent currency, or item(s) of equivalent personal value to your character if they don't care about money. Your choice.]
And yes, you will all get to go home at the end. Calm down.
Rules
1. NO VIOLENCE. No killing anyone. This is a time for romance to bloom!!
a. Unless it's kinky violence; that's okay. But consent is important.
2. It's totally okay to go on unofficial dates. You won't get any points, but maybe you'll win some hearts?
3. No interfering with other people's official dates. Privacy is important to build intimacy!
4. New rules may be added as necessary.
Roster
[The tablets contain brief profiles of all characters in the game - names, photos, and Ultimate talents - as well as their current score!]
Welcome to Nope's Peak Academy, the school of your dreams! It is, in many respects, a normal enough modern school building, besides being excessively large—better comparable to a city college campus than a high school—and is neatly maintained throughout. The lights in the halls and classrooms are harsh, making up for the complete lack of sunlight: every single window and any door that could possibly lead to the outside is completely blocked off with massive metal slabs screwed deeply into the wall. They're well-constructed, as is the rest of the building; try as you might, they refuse to budge at all. It would seem there isn't really a way out...
The main entrance area is large, but rather empty... That door isn't going anywhere for sure even if you are daring enough to get that close to those guns, and there isn't anything to see but hallways and staircases to other places.
There is a mural here now.
There's a trapdoor at the bottom of the ballpit that leads to the morgue.
...Ah. Upon closer inspection, it appears there are actually just well-drawn murals pressed up against the clear walls... If you knock on them, you can even see the boards shake a little. They won't fall, though, and the walls won't break. The flora in here are very much real, though! There are lovely flowers among rich green grass, and a variety of workbenches and such that contain potted plants. There are even fresh fruits and vegetables growing, and two real trees crowding their respective far corners.
There is a trap door here that leads to the wine cellar.
All areas of the basement are entirely separate from each other, each accessible from its own unique entrance on the first floor.
There's also a pool table! Nice.
Most of the rooms here are locked and boarded up. You can peer through some of the windows, but they just seem like ordinary classrooms.
Like the second floor, there are lots of generic classrooms here, as well as lots of other locked and barred doors.
There's also a piano in there! Not a cool piano, though. This monstrosity. Except instead of being a cute toy just lying around on the ground, it's the size of a grand piano and it's bolted to the floor. Wh...where?? How????? It has no settings except for meowing noises. It has the keys labelled with the letters of the associated notes. If you play "Ode to Joy" on it, the keys retract into the mouth, and a tongue comes out and licks your hand.
There's another stairwell up, but it's shuttered and barred very thoroughly.
MAIN FLOOR
Main Entrance
I—wait, what the hell kind of front door is this? What the fuck is that? Are those guns pointed at it??? Is this even a real school???????The main entrance area is large, but rather empty... That door isn't going anywhere for sure even if you are daring enough to get that close to those guns, and there isn't anything to see but hallways and staircases to other places.
There is a mural here now.
Cafeteria
There's easily room for hundreds of students to sit here at any of the long white tables, though the metal fold-out chairs aren't very comfortable... There are some potted plants here, too, and surprisingly plenty of space to weave between tables and chairs, assuming you're about regular human size.Kitchen
A direct offshoot of the cafeteria. There are lots of raw ingredients, but they're mostly vegetables... There are multiple knife blocks with impressive arrays of cooking tools, as well as some pointy skewers best suited for putting into comically large pieces of meat, despite the fact that there aren't any of those here.Gymnasium
Any jock's dream! The gymnasium is wide and expansive, with a big storage closet where all the unused equipment is kept. There are bleachers along two of the four walls, and a stage on the third, directly across from the entrance. There are basketball hoops on either side, but in the closet, you'll find a volleyball net, baseball plates, jump ropes, and those gym scooters which range in size from "I got a matching one for my doll" and "giant alien of your choice," among other more standard sports equipment. Get fit!Indoor Playground
Accessible through a door in the gymnasium, this is basically just an adult-sized McDonald's Play Place. There are tubes and ropes and ladders and rungs to climb on and over and through in all kinds of colors and sizes. There are slides and balconies and even a ball pit that a slide will drop you right into! This would have been life changing if you'd found it as a child. Honestly it's a pretty big deal now. Score.There's a trapdoor at the bottom of the ballpit that leads to the morgue.
Greenhouse
Oh! You can see the trees and sunlight and grass of a courtyard from the tall glass walls and ceiling here! We're saved, we're fre—...Ah. Upon closer inspection, it appears there are actually just well-drawn murals pressed up against the clear walls... If you knock on them, you can even see the boards shake a little. They won't fall, though, and the walls won't break. The flora in here are very much real, though! There are lovely flowers among rich green grass, and a variety of workbenches and such that contain potted plants. There are even fresh fruits and vegetables growing, and two real trees crowding their respective far corners.
Nurse's Office
The walls and floor are all sterile white tile, though there are some cheesy motivational posters and posters simple, cheesy medical puns hung up here and there. There are a few comfy chairs to sit on and one hospital bed. In the closet, there are a couple of fold-out wheelchairs and some crutches. The drawers and cabinets contain burn cream, painkillers, bandaids, bandages, rubbing alcohol, and some other very simple basics.Auditorium
With both ground floor and balcony seating, the auditorium can fit a bullshit huge number of people, some of whom get better views of the big stage at the front than others. These seats are really comfy, actually! There's a tiny control room high up behind and just above some of the back balcony seats, accessible through a back entrance, and a big panel of switches lets you control the lights and speakers over the stage.Props Room
Directly behind the auditorium stage, equipment is scattered about. There are props, set pieces, and costumes for all sorts of shows. Some may recognize pieces belonging to (among others) The Sound of Music, The Wizard of Oz, and Little Shop of Horrors. Yes, there is a giant Audrey II. Other pieces don't seem to really have much of a cohesive theme. You could put on a fun show!There is a trap door here that leads to the wine cellar.
BASEMENT
All areas of the basement are entirely separate from each other, each accessible from its own unique entrance on the first floor.
Wine Cellar
Accessible through a trapdoor in the props room that opens up to a long set of narrow, steep stairs. It's made of dull concrete, but the lights strung from the ceiling illuminate a surprisingly tidy area. It's like it's been cleaned up recently. You can see alcohol neatly organized on shelves, and, if you know anything about alcohol, the labels indicate that this is some good shit. And there's so much of it! There's a heavy grated gate in front of the shelves, but it seems to be unlocked! Lucky!There's also a pool table! Nice.
Morgue
There is a rope ladder leading into this room from a trap door at the bottom of the indoor playground's ball pit. This room is...exactly what it sounds like. The lights are dim and flickery, and the room smells painfully sterile. There's a metal table at the center of the room, and metal cabinets along the walls. No matter how hard you try, the doors that presumably lead to the drawers where bodies are kept won't open.SECOND FLOOR
Most of the rooms here are locked and boarded up. You can peer through some of the windows, but they just seem like ordinary classrooms.
Dormitory Wing
There are enough rooms here for everyone, and each door has a nameplate on it. Bedrooms are small but cozy, all with the same design: one twin-sized bed, a nightstand, a closet, a shelving unit, a desk with drawers and a suitable chair, and a private bathroom with a shower but not a bathtub. There are toiletries and a few changes of clothes (of your choice).Art Room
You could make all sorts of wonderful things with all the supplies here! Fabric, paper, paint, stickers, glitter, yarn, ribbon, stuffing; if you can imagine it, surely you can bring it to life with your own two hands! Incredible! Naturally, you'll find scissors of all kinds, as well as some exacto knives and box cutters. There are even pottery spinning wheels! It takes a little digging, but you'll also be able to find a drawer with tattoo guns and the appropriate ink. No instructions on how to use them are provided, though, soooo have fun.Library
It... looks like someone did their best to set this library on fire, and did a fairly decent job before it was doused. There's still seating space, but the place is rather musty and ash-covered. If you look, you may be able to find the occasional biology textbook (all of it is wrong for every species) or even some poetry, but mostly all that's survived the fire and the foam is really bad erotica.Interrogation Room
The outside of this room looks just like the classrooms adjacent to it, but why does just this one room have concrete walls! Why is the little window on the door barred! Is that a two-way mirror on the wall? What's even on the other side??? There's nothing in this room but a table, two chairs, and a single lamp on the ceiling hanging low enough to grab and point into the face of a suspect. Just going into this room comes with the risk of feeling like you're going to fade into blackness in the next thirty minutes only to be replaced with a title card reading "Executive Producer Dick Wolf," or at least a good case of the heebie jeebies.Rec Room
A little jam-packed, but only with good things: a foosball table, a variety of board games to play with a friend, a couple of arcade machines with classics like Pac-Man, and Wii Sports. It's hard to find sitting space, but the couches and beanbag chairs are comfy.THIRD FLOOR
Like the second floor, there are lots of generic classrooms here, as well as lots of other locked and barred doors.
Holding Cells
This place genuinely looks like a jail, with three barred cells. The cells are small, with benches too small to really lie down on in each. The cells can be opened and shut as you please, but there aren't any keys... There are two chairs and a small card table outside the cells.Science Lab
A cursory inspection will net you standards like beakers, goggles, safety posters, and tongs. There's a big cabinet shut tight with glass panes on the front... it seems to be completely empty.Archery Range
A large, wide, and plain room with a very clear purpose: on the side closest to the entrance, there are a variety of bows and arrows (with safety tips!); opposite them are five big round targets mounted on the wall.Library 2
Another library! It's not burnt at all! It's set up like it belongs in a fantasy tower, with wooden shelves from floor to ceiling on the round walls, and ladders on wheels so you can get around and actually reach them all. There are comfy seating areas with fancy armchairs and smooth wooden tables. There's a massive variety of books in here, but every single one of them is written in French.There's also a piano in there! Not a cool piano, though. This monstrosity. Except instead of being a cute toy just lying around on the ground, it's the size of a grand piano and it's bolted to the floor. Wh...where?? How????? It has no settings except for meowing noises. It has the keys labelled with the letters of the associated notes. If you play "Ode to Joy" on it, the keys retract into the mouth, and a tongue comes out and licks your hand.
FOURTH FLOOR
Shrine
The door opens just like a regular classroom, but the room inside gets weird fast. Instead of having electric lights, the room, oddly small, is lit by candles mounted on the walls. Not more than ten feet from the entrance, there's an altar against the wall, long enough for most human-sized people to lie down on, underneath a magnificently crafted stained glass window depicting two raccoon-looking things surrounded by garbage. Beside the altar is a tall decorative chalice, but it appears to be currently empty.Aquarium Tunnel
This room doesn't even pretend to be a real classroom at first. Literally you're just walking down the halls and it's like, "hold on, is that a bunch of water?" and it sure the hell is. The water overhead might make this place feel a little claustrophobic but the ceiling is high and the hall is wide. The aquarium tunnel is, of course, full of fish, most of which have some combination of big teeth and pointy spines, if they aren't the sort you'd recognize as producing their own electric currents like eels and jellyfish.CONTROL ROOM
This looks like a normal classroom, but the smudged window reads 'CONTROL ROOM' for some reason. It takes quite a bit of effort to get to this classroom; even at a brisk pace, it'll take a few minutes to make your way down the corridors until it gradually gets dustier and the overhead lights stop working. And, for all that effort, this door is thoroughly barred and boarded off like the rest of them.FIFTH FLOOR?
There's another stairwell up, but it's shuttered and barred very thoroughly.